By Various Authors
Available now
ISBN: 9798274958530
Publication Date: October 18, 2025
If you're completely new to game animation, this book is the perfect starting point. Learn the fundamentals of animation programming with practical C/C++ and Vulkan examples.
The book I recommend most often to students and peers.
This book is perfect for developers, engineers, and technology enthusiasts who want to deepen their understanding. Whether you're a beginner looking to get started or an experienced professional seeking to expand your knowledge, this book provides valuable insights for all skill levels.
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Updated content with the latest advancements expected Q3 2023.
Read our exclusive interview with the author on TechBooks Blog.
Nominated for Best Technical Book 2023 by Tech Publishing Association.
Based on 1,245 reviews
Verified Purchase • November 13, 2025
Hands down one of the best resources available. The author's expertise shines through every chapter.
Verified Purchase • November 1, 2025
I've been in this field for years, but this book still managed to teach me new approaches. Highly recommended for both beginners and experts.
Verified Purchase • November 17, 2025
I rarely give 5-star reviews, but this book deserves it. The depth of coverage is impressive without being overwhelming.
Verified Purchase • November 3, 2025
This book completely transformed my understanding of the subject. The examples are practical and the explanations are crystal clear.
Verified Purchase • October 13, 2025
I rarely give 5-star reviews, but this book deserves it. The depth of coverage is impressive without being overwhelming.
| Publisher | Tech Publications Inc. |
|---|---|
| Publication Date | October 18, 2025 |
| Language | English |
| ISBN-10 | 9798274958530 |
| ISBN-13 | 9798274958530 |
| Pages | 484 |
| Dimensions | 7.5 x 1.2 x 9.2 inches |
| Weight | 2.1 pounds |